BLOCKBOUND (@BLOCKBOUNDdev) header
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Official Development Account for Block Bound! (#BLOCKBOUND) Official Roblox Group: https://xitter.twitterapi.xyz/t.co/wxhcxzd4Mr Development Started: 11/13/25

Joined November 2025
With all embracement, I would love to, however, The game is clearly not in a suitable state for collaborations. We would love to consider with this in the future if interested 😁 Maybe @play_alterego would take up that? They seem willing!! 👋
We do also appreciate the gesture, yet we find ourselves unable to accept at this time. However, @placestring0 might be more than willing to accept your offer!
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As BlockBound's project lead I just want to clarify something about the Herobrine design. The goal was to give Herobrine his own identity within BlockBound instead of just doing “Steve with white eyes” as the main design. #BLOCKBOUND
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just dropped 482,800 Robux paying devs, BlockBound is getting worked on. this isn’t hypothetical.😊 #BLOCKBOUND
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On scripting, the main engine is done so we already have something to test with. We can’t fully implement everything yet since some scripters are dealing with college exams, but we do have several characters ready for implementation and others being finished.
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Im finally free to post this OFFICIAL BB art! More on the way... :) #blockbound #robloxart
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work in progress lobby for #BLOCKBOUND everything is subject to change (such as textures) buuuut lmk if there r any suggestions for maps n stuff 😼
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Villager moveset for @BLOCKBOUNDdev Moveset could potentially be modified a bit for balancing. He’s going to be a purchasable character after playtest Art made by @CryNonimo #BLOCKBOUND
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If you guys have any questions about my ASYM game BLOCKBOUND feel free to ask as I'll try my best to answer. #BLOCKBOUND
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Omg guys, look! A #Herobrine skin for #BLOCKBOUND?!?? Model and concept by me, and yeah, that's official. (@BLOCKBOUNDdev), #ASYM
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