While idly watching Apollo, I built this space collectibles game I've had on my mind for ages, all in Bitrig, and almost entirely from the their iPhone remote.
Shader CRT dither effects, Live activites ,Cloudkit, Push notifs, random screen glitches, full sound design, over 120 models (it made them in @MeshyAI via the API). It uses real orbital tracks and can generate share assets.
0 Figma, just yapped into existence.
I thoroughly love what Bitrig is doing, and I'm now a happy customer.
Bitrig now streams your connected devices right into the Preview tab.
Use Select to Edit, Add Screenshot, and all your favorite simulator tools, now on your physical device.
bitrig.link/blog/test-apps-o…
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Unbelievably good and easy to adopt. Woof.
Superset is now Paradev: The code editor that helps engineers run armies of coding agents.
We just raised an $11.5M Seed round led by @usv with @ycombinator to redefine how software is written.
nendo.world/ is very fun and extremely well executed.
Great work @Nalden and co.
3D pipeline of Gemini Flash Light for an image of a pebble → sent to Meshy → goes though a pipeline of optimizing a USDZ → lands in app.
Mostly built this to replace a Hermus agent me and my wife use for links sharing.
Now in public beta, my new link sharing game: Pebbles 🪨
Do you love sharing links with your friends, partners, lovers, and/or enemies?
Do you wish that sharing links had more satisfying collectible geology?
Well, you’re in luck. I’ve built a cozy little game for you.
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Now in public beta, my new link sharing game: Pebbles 🪨
Do you love sharing links with your friends, partners, lovers, and/or enemies?
Do you wish that sharing links had more satisfying collectible geology?
Well, you’re in luck. I’ve built a cozy little game for you.
A link drop once a day, each link paired with one of hundreds of unique 3D pebbles to collect.
It’s based on real physics, so it’s pretty satisfying to play with a pile of rocks.
Install at: pebbles.show/






