Pixel Dominus 🐏 (@PixelDominus) header
Pixel Dominus 🐏 (@PixelDominus) profile picture

πŸ‡»πŸ‡ͺ|♂️| 34 | pixel artist| game dev I post my art and other stuff πŸ”ž DNI pls do not repost art w/o credit πŸ“§ PDominus@proton.me

Joined July 2009
Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)Photo by Pixel Dominus 🐏 (@PixelDominus)
Pixel Dominus 🐏 retweeted
Princess Pomu at 45% discount for one week on Steam. πŸ‘
Princess Pomu and the 5 moons is at 40% discount on Steam. A cute metroidvania with a violent twist.🐏
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Pixel Dominus 🐏 retweeted
I got Rails working today. #gamedev
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I got Rails working today. #gamedev
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Pixel Dominus 🐏 retweeted
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Princess Pomu at 45% discount for one week on Steam. πŸ‘
Princess Pomu and the 5 moons is at 40% discount on Steam. A cute metroidvania with a violent twist.🐏
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Pixel Dominus 🐏 retweeted
I've changed Metania's design again. I've been trying out different styles, and I've probably settled on her final look. I like the way the clothes look on her and that mechanic style better. #gamedev
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I've changed Metania's design again. I've been trying out different styles, and I've probably settled on her final look. I like the way the clothes look on her and that mechanic style better. #gamedev
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Lei-Lei from darkstalkers! #pixelart #γƒ‰γƒƒγƒˆη΅΅
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Pixel Dominus 🐏 retweeted
Yesterday, I implemented β€œZ-targeting”; it might work well for some cinematic encounters. #gamedev
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Yesterday, I implemented β€œZ-targeting”; it might work well for some cinematic encounters. #gamedev
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Pixel Dominus 🐏 retweeted
This weekend, I got to work on the visual side of the project, I am now using vertex lighting and dithering based shading, everything is handled by materials now, that's right, no lighting. I am very happy with the results. #gamedev
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lo siento, pero You Are Empty es CINE.
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me using unreal engine 5 and getting rid of Lumen, Nanite, slop and even the lighting, just because I like conecting funny logic cubes.
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This weekend, I got to work on the visual side of the project, I am now using vertex lighting and dithering based shading, everything is handled by materials now, that's right, no lighting. I am very happy with the results. #gamedev
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Pixel Dominus 🐏 retweeted
I couldn't resist drawing it... Its such a cool idea.
Just found out that the MMZ devs planned to have ciel kidnapped and replaced by an imposter that would sabotage the resistance and refuse to save your game. I honestly think that would have been so fucking cool but unfortunately the idea got scrapped πŸ’”
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Some animation showcase, I'm very proud of these transitions. #gamedev
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My game will continue to be developed in UE 5.8 despite the recent shitshow, but from now on I won't be using any newer versions. Sloppy Tim can keep all that slop to himself.
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Pixel Dominus 🐏 retweeted
Some animation showcase, I'm very proud of these transitions. #gamedev
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