RegisKillbin (@RegisKillbin) header
RegisKillbin (@RegisKillbin) profile picture

Videos: https://xitter.twitterapi.xyz/t.co/ENklDNy4o2 | Email: regis@regiskillbin.com | Games: https://xitter.twitterapi.xyz/t.co/rlxsU4W4TN https://xitter.twitterapi.xyz/t.co/XZ63PoD4L7

United States
Joined November 2014
Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)Photo by RegisKillbin (@RegisKillbin)
So I made a card game... It's kinda like Balatro meets Roulette (but not really) and it's crazy fun if you ask me. Drop a wishlist at the link below. Demo coming very soon!
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My good friend Bynx and I played some WHEEL OF DEATH on his stream today!! He was just talking about his balls the whole time, absolutely no filter, live on stream, endless chatter about his balls and how many he had, and how fast they move, and his endless quest to get more balls. It was quite a show. Link to stream below.
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Queen's Domain is one of the most impressive games I've ever played. I'm not sure I'm actually having FUN most of the time, it's just so stressful, but I'm in constant awe of it. I can't stop thinking about it. I can't stop playing. The level design is mind-bogglingly clever. The vibes are crunchy and nostalgic like nothing I've ever played. The design philosophy is unashamedly old school. And I've just scratched the surface. I killed a giant whale king man who zoomed around a poison kiddy pool. It is 4am. It is time for bed.
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The reviews are in... When you read stuff like this as a new game dev, it brings such a big smile to your face. Thank you everyone for playing the Wheel of Death demo!
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Believe it or not, working as intended.
Replying to @RegisKillbin
@RegisKillbin I think I broke your game lol
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Really proud of this chart for our new demo. We have a plurality of players spending 200+ minutes in the demo, and a really nice smooth falloff from the jump. This leads to a 56 minute median playtime right now (and climbing). I've seen a number of these charts with a big cliff at the beginning (including our previous one). Still work to be done, but this is a great sign we're keeping players pretty engaged.
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Oh damn, up to number two!? (I did realize later this list is Strategy demos specifically, but we're #21 for ALL new and trending demos which is still insane)
Maybe accidentally missing Steam Next Fest and releasing our demo the day after it ended wasn't such a mistake after all. Wheel of Death is currently in the top 10 new and trending demos on Steam!!!! Can we get to top 5!?
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Maybe accidentally missing Steam Next Fest and releasing our demo the day after it ended wasn't such a mistake after all. Wheel of Death is currently in the top 10 new and trending demos on Steam!!!! Can we get to top 5!?
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Remember that timed my PC bricked itself immediately after dropping our new demo? And how I already had the flu? I remember it. It was today. Hopefully you're too busy playing my game to watch my videos, because I'm not sure when I'm gonna be back in action. Both my PC and I are basically dead.
CAN YOU SURVIVE THE WHEEL? Here is your chance to prove it. The demo is live!! (and our chance to nerf it in case the wheel is actually way too powerful and no one can survive the wheel and we're not very good at balancing for the demo which has a limited card pool but hopefully still isn't too bad and feels challenging but achievable I mean hey listen we're new at this it's only our second game okay we're just little guys doing our best you know so I don't know why you're still reading this but if you're this dedicated you can definitely conquer the wheel so go out there and try our demo via the link below and let us know if you did indeed survive the wheel)
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CAN YOU SURVIVE THE WHEEL? Here is your chance to prove it. The demo is live!! (and our chance to nerf it in case the wheel is actually way too powerful and no one can survive the wheel and we're not very good at balancing for the demo which has a limited card pool but hopefully still isn't too bad and feels challenging but achievable I mean hey listen we're new at this it's only our second game okay we're just little guys doing our best you know so I don't know why you're still reading this but if you're this dedicated you can definitely conquer the wheel so go out there and try our demo via the link below and let us know if you did indeed survive the wheel)
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Demo link: store.steampowered.com/app/5… You can leave reviews for the demo too, which is super helpful for us to learn and get more visibility on Steam. As for feedback, we'd love to learn about: 1. Bugs. 2. User experience stuff. What feels smooth, visible, understandable, and what doesn't. 3. Fun stuff. What did you enjoy doing the most? The least? 4. Balance. Remember you won't have access to everything in the demo, so some of this will be off as a consequence of that, but still useful to get feelings there. There is a feedback button at the top of the demo you can click anytime to report bugs and drop thoughts. Thank you!
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Google says cats can live up to 20 years, so I guess I'm stuck doing this YouTube thing for the next 20 years.
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Bioware is dead. Another gaming institution gone. When I first started making games, it was to have a backup plan. "Maybe I can pivot into the games industry for a more stable career, if I ever need to." It seems the creator industry is far more stable these days. I think the future of games is with smaller projects and smaller teams, where passion and efficiency thrive instead of corporate greed. But indie developers are also figuring out what generative AI means for their space, so even that is an unpredictable and unstable space right now. It's a weird time in games. Things are going to look really different in 2-3 years. If any affected devs are looking to get into the indie gaming world and want some advice on navigating the marketing/visibility side of it, I'm no expert yet, but always happy to share the challenges we've encountered.
BREAKING: Electronic Arts is cutting 400 jobs and shutting down BioWare, the legendary development studio behind Dragon Age and Mass Effect. bloomberg.com/news/articles/…
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You know all the people stealing games have zero ounces of creativity in their souls when not a single one of them made Hay in a Needlestack and warped the gameplay where it involves managing the damage you take from grabbing all the needles.
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Uh... I am live on Twitch. It's been a minute. Come hang out for a short stream: twitch.tv/regiskillbin
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If you're a creator who wants to check this out early, hit up my DMs or emails. You don't have to make anything, just happy to get feedback, but no restrictions on streaming/videos!
I accidentally had the most broken Wheel of Death run ever the very first time I recorded a video. (we're gonna have to nerf some stuff) Link to the full video below.
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I accidentally had the most broken Wheel of Death run ever the very first time I recorded a video. (we're gonna have to nerf some stuff) Link to the full video below.
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I made a video game and now I can launch sales whenever I want and call them whatever I want. No one can stop me. I'd like to formally announce the "we made a sexy tentacle hero with a spooky tentacle island and we want people to play him so the game is on sale for a week" sale! Check it out: store.steampowered.com/app/3…
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This is insane. Snap is adding bots that actively troll you. You can actually see this one in action in my latest gameplay video.
The Sept 15 patch added a Thanos bot to Ranked, and it emote spams you.
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