
BELIEVE/IN\SCREEN | I haven't been happy in years and I'm making it everyone else's problem | Disruptor of @SocialLinksPod | CODE SCREEN ON FORTNITE/EGS
24 - he/him
Joined March 2014
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I'd like to now triple down on this take I gave about the 'Shadow' Trailer song on @SocialLinksPod
Kozuka confirms a mid-boss theme in P4R
"The mid-boss battle BGM was previously a version of the normal battle theme with only a different intro, but in this game we made it a new track."
(Famitsu)
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Screen 4 REVIVAL retweeted
idk, if i complained about every single change a remake or an adaptation made from it's source material, i think i'd have a fucking heart attack
i come from a film/TV background so these kind of micro-decisions aren't really anything outta the ordinary
Broke: Accepting that P4R will have a rainy day song
Woke: Begging Atlus to add a toggle for rainy day song
Woke 2.0: Turning the music off in settings on rainy days
Woke 3.0: Turning all audio off on in settings on rainy days and waiting for it to rain irl to continue playing
Kabayashi on the unique visual feel of P4R:
"On top of [the foundation of the original]. P4], we added a [new layer] For example,... we introduced a blue color tone, so that people can tell at a glance that it differs from [the other versions]. Blue is P4R's visual signature."
Source (Article is from October 16th):
3dmgame.com/original/3746545…
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Kozuka on fans wondering if P4R would be based on P4 instead of P4G (Adding onto Wada):
"The teaser trailer we released last year used P4G music, so we [thought it would come across] even without stating it outright (laughs), but perhaps quite a few people didn't notice."















