PricePush (@TryPricePush) header
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Localized pricing automation for #MobileApps Push smarter prices to Apple & Google Play 190+ countries | PPP adjustments

Joined February 2026
Hello X 👋 PricePush is a tool for mobile app publishers who want to localize pricing properly, without living in spreadsheets.
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FOUNDING INDIES GET 3 MONTHS OF PRICEPUSH PRO 🎁 The first 100 developers on @premiumappdrops become Founding Indies: • an app page for 12 months after your last drop • a free newsletter spot • help setting up your first drop • 3 months of PricePush Pro
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Pro renews at the normal price unless you cancel. Listing your app is free either way. premiumappdrops[.]com/developers #indiedev #pricepush
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Duolingo's US App Store page lists 10 products, from $0.99 to $119.99. Gem packs at the bottom, Super Duolingo plans at the top.
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On a demand curve, one price is one rectangle. Above it are people who would have paid more. To the right are people who would have paid less, so they didn't buy.
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2,610 Shipaton 2026 apps, live on the stores, sorted by colour. 🎨 Can you find yours?
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We checked the prices of the 57 winners. 6 sell for less in Brazil, India, Türkiye, Mexico and Indonesia: Boop, Buck, Clucky, Let's Get Support, Nitelore and Quenched. Nice work!
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One app. Three products. About 175 countries. Two stores. That's about 1,050 prices to set by hand if you want each country priced for its buyers.
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The stores won't do it for you. The App Store fills 174 storefronts from your base price, and Play Console converts your default price. Both use exchange rates.
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SEE WHERE YOUR CODES LAND 🗺️ After a drop on @premiumappdrops you get a report: how many codes were claimed, on which store, in which countries. Never the claimers' emails. Just where your next users are.
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Pair it with PricePush: if a country claims a lot, check that its price fits local buying power. premiumappdrops[.]com/developers #pricelocalize #pricepush
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Shipaton 2026 was built in 106 countries. Only 1 in 7 builders lives in the US. India (201) and Japan (197) together have more builders than the US (269). 🌍
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Your app can sell in 175 countries. PricePush sets a local price for each one and pushes it to App Store and Google Play in one go, retention offers included. Free on one app with the Starter plan: pricepush .app
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APPLE RETENTION OFFERS, IN ONE PUSH 🌍 Pick the offer, click Localize, and PricePush prices all 175 countries, each below the subscription wherever the App Store has a lower price. Here's how it looks in 25 seconds.
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Apple locks an offer's prices once it exists. So PricePush creates a new offer with the next identifier. If the old one is on your retention message, the message moves too. Try it for free on one app with the Starter plan: pricepush .app #iosdev #indiedev #appstore
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A 50% sale is the most expensive way to fix a price that's too high. It cuts the price for everyone. The buyer in the US who was happy to pay $19.99 now pays $9.99 too. Still, the usual playbook looks like this:
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- A launch offer still running a year later. - Black Friday, then Christmas, then New Year. - One lower price for the whole world because "conversion is low". Usually the price is only too high in some countries. Localizing lowers it just there. On a $19.99 base:
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YOUR PROMO CODES, PUT TO WORK 🧾 Google Play gives every app 500 promo codes a quarter for paid apps and one-time products, plus 10,000 per subscription. Apple has offer codes. The hard part is getting them to people who want your app.
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@premiumappdrops does that part: add your codes to a Friday drop, people claim one each, and you see claims per country. Free, and no review asks. premiumappdrops[.]com/developers #indiedev #googleplay
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🚨 Looking for app developers who want to stop losing revenue in international markets 🚨 🫵 pricepush .app
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A 50% Black Friday sale takes a $19.99 app to about $10. In India, a localized full price is about $7.15. In Nigeria it's about $7.20, in Brazil about $9.55. Even at half price, the sale is still above what a full price should be there. Run the sale in this order:
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1. Localize the base price per country. 2. Apply the same % off everywhere. Then 30% off means 30% off a price that fits, in every country. Black Friday is on 27 November. There's still time for step 1.
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PRICE GETS THEM TO PAY. CODES GET THEM TO TRY 🧪 A fair local price turns visitors into buyers. But a new app first needs people to try the paid part. On @premiumappdrops you give away codes in a Friday drop: a lifetime unlock, free months of Pro, or the paid app.
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You choose how many codes and which countries. Then you see where they were claimed, so you know where to check your local prices next. premiumappdrops[.]com/developers #pricelocalize #indiedev
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A 1-star "too expensive" review is useful. Check which country it came from before you change anything. In most apps a few users bring in most of the money. Countries work the same way.
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Split your sales by country (App Store Connect and Google Play Console both show it) and look at two lists. The top 5 countries. They already pay your price. Leave it alone there.
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Spotify, Netflix and YouTube Premium charge a different price in almost every country. Plenty of indie apps still charge one. Here's how it usually goes:
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- Pick a price in USD, often a competitor's. - Let App Store and Google Play convert it. - Call the app "localized" in 175 countries. - Never check what the price looks like from Brazil.
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NEW FROM THE MAKER OF PRICEPUSH 🎟️ PricePush gets your prices right in 190+ countries. But a good price only helps people who already find your app. So we built @premiumappdrops: every Friday, indie devs give away codes for their paid apps, and people claim one each, free.
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Free for developers, free for users, and it works with or without PricePush. Drop #001: Friday 27 November. premiumappdrops[.]com/developers #indiedev #pricepush
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Myth: "Devs in India and Brazil won't pay for apps." Fact: they won't pay a US price. They will pay one that matches local income. In one breakdown, an app localized its prices and in-app purchases in those markets jumped, on flat downloads.
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The pricing strategy behind Spotify ($2.2 in India), Netflix (Rs149 plans) and Duolingo (higher in Spain) isn't reserved for billion-dollar teams. A solo dev ran the same play on his ~$30K/mo app: +17% trials, +23% revenue in 3 months. Same logic. One click to ship it.
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Apple auto-converting your USD price into local currency is not localized pricing. It's a currency calculator with extra steps. Here's the gap, in numbers:
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1/ Apple's own suggested price for India sits about 21% below the US. That sounds reasonable until you see what apps that actually localize do. (Jacob Rushfinn covered this in a RevenueCat talk: youtube.com/watch?v=2rV268J7…)
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Pricing myths vs what the data says: MYTH: localized pricing means charging less. FACT: Duolingo charges MORE in Spain/France. UK + EU run ~1.2x US (Adapty). MYTH: the store already localizes for you. FACT: Apple suggests India ~21% below US. Localizers go 50-80% below.
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MYTH: it barely moves revenue. FACT: 62% LTV win rate, highest of any test type (RevenueCat).
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