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I built the most realistic F1-style racing game on the web.
I was an engineer in Formula 1.
This level of realism in a browser is insane.
My best lap is 1:30.743. Leaderboard's open.
Link below 👇
Fable 5.2 + this prompt = near zero-lag multiplayer for any real-time game.
What we learned:
• Most lag is clock skew, not latency
• Extrapolate to now, never interpolate the past
• Client-authoritative movement, server as referee
• P2P unreliable channels, server relay fallback
• Error-decay smoothing, no snapping
• Build the bench before tuning
prompt in replies 👇
Real-time multiplayer was the one thing my F1 game was missing.
Fable 5.2 built it.
8 cars, full contact, 60 updates a second, peer-to-peer.
On a good connection & car speed of 330 km/h, your rival is drawn within 19 cm (!!) of where they really are.
Try it now, link below :)
playformula0.com
first to join can play with me room code NPED6C
The age of prosumers in gaming is here.
Gaming will follow a similar trend to YouTube / content creation.
It used to be really hard and costly to film. We had few producers and many consumers. Additionally, consumers preferred high-end, costly productions as opposed to real snippets of people’s lives.
You probably now consume a lot more content made by individual creators than large media companies. We value authenticity and originality more than the way in which something was produced, than the tools used and budget spent.
It’s clear - for non-interactive media - that anyone is able to express their creativity, personality, and ideas, and gain a following online.
Well, the same is happening over the last month in interactive media.
Consumers can now produce.
Media in general already has tons of (human-made) slop, and AI will create a lot more.
However, creativity, authenticity and taste always find a way to prevail no matter the tools used in the creation process.
All that happened to non-interactive media is now happening to interactive media.
Exciting!
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The entire games industry is about to be disrupted.
Introducing patch: build and play games.
- Every game dev tool in one CLI and MCP
- 50,000+ open-source assets
- Remix any game on patch, or mod the ones on your PC
- Ship it to everyone on patch, opensource :)
We're opening it to everyone today: patch.gg
Cheers @threejs! None of this would exist without you 🎉
Multiplayer is next 👀🏎️
Thank you for the feature!! Much appreciated and very excited for the future of browser games 🏎️🏎️
Opus and @fal have unlocked a whole new wave of entertainment built on 3js and WebGL/GPU
🏎️ FormulaZero (@builtbydimi) turns a browser tab into an F1-style time trial, with hybrid-energy strategy, cockpit telemetry, and a phone that can double as a tilt-steering controller.
🔗 webgpu.com/showcase/formulaz…
#WebGL #ThreeJS #RacingGame #CreativeCoding #GameDev #F1
Nearly 3,500 people have raced in my F1 sim in a day.
So I built today's São Paulo GP track, from the city's own elevation maps and aerial photos.
You can also use your phone as a steering wheel 👀
New track, empty leaderboard. Who's fastest before lights out? 👇
playformula0.com/?map=dois-l…
Free, no download, all runs on your browser :)
When our startup @lucent_chat was acquired by @fal, I bet on the people. Grateful every day that I did. Congrats to the whole team, and thanks @sequoia @BessemerVP @nvidia 🚀🚀🚀
We’re hiring like crazy. DMs open.
This is just the beginning.
Today, we’re announcing we raised our Series E & F rounds for a combined total of $1.65B. Our Series E was led by @sequoia and our Series F was led by @BessemerVP with continued investment from @nvidia.
We’re excited to push the boundaries of what’s possible even more next year and this funding will enable the team to build the way we want to.
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does claude default to use the same colors for vibe coded websites as a growth tactic?
how is it possible that I immediately recognize a website was made by claude without any further human design input
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We're continuing to launch new endpoints with H3 Max, check out fal Recast!
Introducing fal Recast, an easy way to change any character in one click.
Upload an existing video + a reference photo of your new character. fal Recast changes who’s on screen while preserving the original motion, camera movements, cuts, and audio. Create character variations, adapt campaigns for different audiences, all without another shoot.
Powered by H3 Max, the #1 model for overall quality, prompt understanding, and aesthetics against leading video models.
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Setting goals and achieving them is a skill in and of itself.
Start small. The task doesn't matter - it's practice. Over time you will amaze yourself with the size of your achievements.
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Incredible work as always from @PJaccetturo!
This film cost $29,575 and took 10 days to make.
AI ≠ Cheap
Our Nexus feature will still cost millions next year. But it'll look like a $200M film.
I have a Claude skill you can copy that makes this easy.
Full process and Dreamina prompts below👇🏼🧵
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In 2024, I quit my job to chase a dream. Today @lucent_chat has been acquired by @fal.
Six months at @joinef. Demos breaking minutes before pitching top VCs. Almost everyone doubting us. Three pivots. The highest of highs, and lowest of lows.
Most of the time I had no idea what the next step was. Just a belief that if I bet on myself and didn't stop, I'd figure it out.
To @AlexKoumpas -- you took the same bet and never let either of us quit. To our advisors Mike Berry and @shyamalanadkat for the guidance.
The dream continues at @fal with @burkaygur and @gorkem and the best team in genmedia. Come say hi.
This happened today.
Seedance 2.0 from @BytedanceTalk
99%+ of content created, across all modalities, will undoubtedly be AI in the next 5 years (and probably sooner).
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