CDPR did same thing for Polish Vesemir's actor who passed away, since he was in Cyberpunk 2077 as Viktor originally they needed his voice for Phantom Liberty.
They got permission from his family to reconstruct his voice through an AI Voice specialist company/studio.
CD Projekt RED is using AI to bring Geraltβs original Polish voice back for The Witcher 3βs upcoming expansion, Songs of the Past.
Jacek Rozenek, Geraltβs Polish voice actor since the first game, suffered a stroke in 2019, changing his voice.
CD Projekt is working with Respeecher to recreate the sound of his original performance. Rozenek has agreed to the project and says he trusts the studioβs approach.
CD Projekt describes it as βa special case.β
OLED moots should I get an OLED monitor for this Black Friday sales or a new GPU?
I want a new GPU more (currently 6700xt wanting 9070xt) but these price increases are fucking me in the ass. I'm fine with my 27inch 1440p 170hz M27Q IPS so far I need a new OLED monitor less.
PC on top always.
(Ain't playing GTA6 anyways I got dozens of other games that interest me I wanna be now and even for months and months after it releases).
Bethesda fangoys popped this post off 63k views.
no they dont.
starfield was shit, so was its dlc.
fallout 76 was a slop.
fallout 4 was slop.
fallout 3 was mediocrity.
skyrim was meh.
bethesda dont release full fledged games, they release modding projects for players to sandbox with.
pure modslop. carried by modding.
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Stepping a single toenail outside of the obnoxiously structured levels within GTA5 and RDR2 meets the player with a generic failure of mission screen which redirects them back to a checkpoint.
Thats Rockstars restrictions. Clearly YOU have not played a single R* game lmao.
Replying to @hintersatz__
You havenβt played a single game by rockstar, have you? There is no restrictions whatsoever.
what you showed what a physics bug of a car staying floating during a restrictive setback from the prologues level. you cant leave the area during prologue until you complete konpeki plaza heist moron.
rockstar does the same thing but all of their games littered around with it.
Replying to @yuigiyams
But itβs an open world game, my issues is with the immersion. No part of it being an RPG means that cars should be floating and NPCβs should behave 20 years out of date.
The Witcher 3 is one of my favourite games of all time, CDPR made one of the greatest and most immersive open worlds ever with it. For some reason, Night City just isnβt that
Son... your complaining about map restrictions when your a R* fan account.
Rockstar is the king of map, level and gameplay restrictions by far. Cyberpunk's map restriction your showing is applied to the prologue, after that its all open.
+ rare anomalous bug nitpicking.
Replying to @XLunAmaraX
The Witcher 3 is CDPRβs current best game by a country mile imo. I loaded up Cyberpunk to test out my OLED earlier and within 15 minutes this happened lol.
Night City is just simply not an immersive open world to me. The NPCβs are San Andreas level and outside of its lighting thereβs nothing at all that draws me in. Iβm taking Liberty City in GTA 4 over it every day of the week, and that predates Cyberpunk by 12 years.
no they dont.
starfield was shit, so was its dlc.
fallout 76 was a slop.
fallout 4 was slop.
fallout 3 was mediocrity.
skyrim was meh.
bethesda dont release full fledged games, they release modding projects for players to sandbox with.
pure modslop. carried by modding.



























