so many game studios spending years reaching for the same aesthetic feels like an unnecessary waste of resources and talent. i'm definitely bias towards wacky cartoon characters though
i did some VFX and lead 3D animation for @meatcanyon's new episode. everyone went all out for this one! 🩸🔪👽🌽
banning youtube of all sites bums me out on two levels
i've been on youtube since i was 13. it's the foundation of my career and most of the technical skills I still rely on. it's STILL the best free resource out there once you cut through the noise. the quality and volume of free tutorials has never been higher
also, i doubt they think it'll even work. its more likely an excuse to comfortably extend surveillance online
if the UKs apathy weren't so far gone it might have been worth pushing back on
The U.K. is moving ahead with a social media ban for children under 16.
If passed in parliament, the ban will go into effect by spring 2027. The platforms affected include Snapchat, TikTok, YouTube, Instagram, Facebook and X. variety.com/2026/digital/glo…
I'm sad to see it go, but Smiling Friends got to stick the landing and end on a high. Not many shows get the chance. Even fewer shows open themselves up to the wider community of artists and embrace a mix of visual styles
I'm grateful to have contributed a few freakish characters and I'm buzzing for whatever's next 🔥
great article for the Go Fetch Spongebob episode we worked on last year! i got to talk about the VFX and lighting 🐠
.@pinreelinc shared its work on the Go Fetch episode of SpongeBob SquarePants.
Check out how the sketches were made for the movie and how the team handled rigging: 80.lv/articles/learn-how-spo…













