Robert Built (@robertbuilt) header
Robert Built (@robertbuilt) profile picture

Builder. Built. Pumpkin maxxing.

Joined June 2026
Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)Photo by Robert Built (@robertbuilt)
You made a great game. Then it got lost in a tab. So today I'm launching Banger (@playbanger). Your browser games... but not in a browser. One app where players find them, play them, keep them in a library, and share clips of them in one click. Free on Mac, Windows and Linux Over 1,500 games on it already. See if yours is there, and join the waitlist to be one of the first to get your games, jams and experiments monetised.
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hahaha this is incredible! SLAM! 😂 the boundary between game and movie is closing
Fable 5.2 - 100% code. No assets. You play it, it isn't a video. It's a game! maad-maxxing.vercel.app/ @threejs @WebGPU First 3 stages playable. 7 to follow. Audio - @ElevenLabs #ThreeJS #WebGPU #Fable5point2 #GameDev #Claude
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You can screenshot a post from the share button is the new lets connect
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getting help from GPT for welding.. it's very good.. even shows the angle and where to point the tip for the joint
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me: 'please add to the sales pitch, we've had lots of interest in this' claude: 'i could find no verified data to support this so i'll add a note this has not been verified' please, it's ridiculous @AnthropicAI
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banger
ZERO G is finished (for now). Probably ~200 hrs. zero-g-teal.vercel.app/ — desktop Chrome or Edge These are the end credits you get when you complete the game. All footage is straight from the game engine: real races, filmed from cinematic camera angles you don’t get in normal gameplay. No video gen. Every visual is code. The 3D models are built in Blender from Python scripts, then loaded into @threejs. The tracks, sky, lava and effects are generated in code. It runs on @WebGPU To all the people who continuously try to put down people playing around with game dev in their personal time: GFY P.S. Will remove dev keys in the next few days. #ThreeJS #WebGPU #Blender #GameDev #BuildInPublic
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It creates endless work and is a bad use of resources. We're reaching a point where you won't be able to tell what is AI, so you'll be expending exponentially more resources chasing something you can't catch.
AI-generated replies should be labeled. Agree or disagree?
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vibecoders.. indiedevs.. gamers... What is the biggest problem with games running in the browser in your opinion?
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what is currently your favorite browser game? (drop your own if you want)
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Actually we are writing more code by hand than ever before its just the syntax is english now
People are insane if they think anyone is going back to manual coding and that we will somehow revert back to typing code by hand
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Too much division and abrasiveness in the world. Can we just all agree to make the world better for our kids?
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Do you have a list of things ready to give the next fable or opus that you're currently stuck on?
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who are the best three.js human rigged builders in the space?
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it turns out our whole universe is just some dudes vibecoded portfolio hopefully he keeps paying the hosting
what the..., been working on my own portfolio for the past two weeks.
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😂😂
We got GTA 7 before GTA 6
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200 followers 😅 Huge thank you 🎉 I have very big things to come soon for you guys creating and playing games soon. I believe it will be game changing.
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Loving where this is going. This doesn't just look great, it feels great to drive also. Same creator as Three.js Punk Drive btw. A new generation of AAA game devs are being born
endurance-racing.vercel.app/ Now with the trailer 😁. Everything you see in this video is the actual gameplay. Nothing is faked pre rendered video ⚡ #threejs #screenshotsaturday
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Making #halloween UGC for Roblox with my boys. Built in @Roblox studio! 🎃 We are having way too much fun 😂 Warning: this is very very scary 🫣🫣🫣
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maybe the most cosy tetris game ever created
I asked Opus 5.5 to build a Three.js Tetris game inspired by Picasso's art style, and this is what it came up with. Since I was pretty bad at playing it and didn't want the video to drag on while showing off the features, I asked Opus 5.5 to play the game itself and record a gameplay video to share here. The whole thing took around 5 prompts (the initial one-shot version looked almost identical, I just added the background canvas painting idea and a couple of small tweaks). Plus, it handled making the entire video too. All of that only used up about 8% of my 5-hour allowance and barely touched my weekly limit on the $100 plan. Its limits were always generous, but now they seem even better. What the heck!
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