Blue Man (@BlueMan_Dev) header
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C++ Software Engineer/Game Developer/Machine Learning @ TBA... Previous work: - Giants Of Destruction - Blue Man Vehicle Physics - Blue Man Vehicle AI

Joined January 2016
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Meet Mat challenge - Military Mat @Allegorithmic #meetmat #meetmat17
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Been loving Exo Rally Championship, really really good! Quite impressed with the vehicle physics, open wheel collision is usually a pain with a sweeped/raycast solution to get right so it got me curious if there is any info you could share on how Exo is handling it @JayWeston ?
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After an ungodly amount of macros... I have named parameters for my C++ RPC system 🎉
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Taking a variable number of parameters
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😂
ceiling is being raised. cursor's copilot helped us write "superhuman code" for a critical feature. We can read this code, but VERY few engineers out there could write it from scratch.
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I need #PacificDrive soundtrack vinyl in my life 🙏 What a unique experience this game is youtu.be/brTZXoxuzFc @ironwoodtweets
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I have been working on a general purpose memory system for LLMs that mimics human like memory. It can recall information from previous conversations while preserving the order in which these memories happened. Integrated into my bot in this example. youtu.be/uie3eult128
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Curious what variable declaration/definition syntax people prefer (statically typed, default const) (left const, right mut) A) var int : MyInt; -> var mut int : MyInt; B) var int : MyInt; -> mut int : MyInt; C) int: MyInt; -> mut int: MyInt; D) var int MyInt; -> mut int MyInt;
0%A)
100%B)
0%C)
0%D)
1 votes • Final results
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Test of my new vehicle physics plugin (complete rewrite and a free update for my existing plugin) youtu.be/QZ26WZnLCdA
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I'm really glad for GOW's success and happy for the team behind it. GOW was one of the games I grew up with so this was a nice surprise... polygon.com/2018/4/20/172610… putem korisnika @Polygon
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Custom rigid body physics solver in action, early test youtu.be/YrnHe-LZMkg putem korisnika @YouTube @UnrealEngine #gamedevelopment
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