NINTENDON'T, as usual! Mario is now running freely around my kitchen! What an incredible mod by @lucas_martinic ! But my favorite feature is definitely the diorama mode. It's absolutely beautiful!
This is what Nintendo should have done. Instead, for the last 15 years, Nintendo has been too afraid to take risks and try something new, always hiding behind the fear of failure.
THIS is the kind of innovation I expected from Nintendo. But here we are, with everyone drooling over Ocarina of Time... in FLAT SCREEN... with that Unreal Engine 5 graphics.
Well, if that makes you happy...
Diablo 2: Resurrected in first person! Look, holy s#@it, look! I'm not crazy, I'm just standing in front of these 3 skeletons to admire the beauty and detail created by the fantastic artists at @Blizzard_Ent . This is a game designed to be played from an isometric perspective, do you realize the level of detail put into it, things no one would have ever even noticed, just because it was crafted so masterfully? Look at the details on the shields, the armor, and the skulls. It's so detailed that it puts to shame many first-person RPGs meant to be played that way.
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What fun. Paste this image into ChatGPT (or another AI chatbot you use) and enter the prompt: «Fill this room with what you know about me.» here what I got
🤖 Made with AI
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The Metro Exodus VR mod does something that not even native games do; reloading all the bizarre weapons in the game is truly satisfying. Incredible work done by Ripper for this mod I wish all games reached this level of care and love.
Mod here: github.com/RippeR37/MetroExo…
Video here: youtu.be/BTbiku1j9_M
I made few improvements to the DIABLO 2 VR experience: added compatibility with Pimax OpenXR, fixing the double-vision issue that prevented proper stereoscopic depth perception; corrected the color gamma for Pimax headsets; added a TABLETOP mode that lets you seamlessly switch between first-person VR controls and gamepad gameplay without leaving VR; and hidden the character's body while keeping only the hands and equipped items visible. I explored Diablo II vr mod using some of my highest-level characters, including the Bowazon, Javazon, Summon Necromancer, Hammerdin, and Sorceress. Each class offers a completely different VR experience, from fighting alongside an army of skeletons to shooting arrows and casting powerful spells in first person. I also share my thoughts on how VR changes Diablo's gameplay, which builds work best, and why some of the most enjoyable VR builds might be completely different from the ones we normally use in flat mode. Diablo II VR opens up incredible new possibilities, and this is only the beginning!
Still can't believe this! Playing the Diablo 2 VR mod with my Summonmancer and seeing my army come to life right in VR , walking alongside them is absolute madness. You HAVE to play this mod! 🤯🔥
🔗 Mod link: github.com/bearstonem/d2r-pc…
📽️ Full video: youtu.be/wrVkH0De_Wo
Don’t sleep on Metro Exodus VR! I know we’re flooded with new VR mods, but RippeR37’s work is seriously impressive!!!
Get the mod here: github.com/RippeR37/MetroExo…
Watch the full video here: youtu.be/BTbiku1j9_M
Metro Exodus is something special I have to admit! Way better than the native VR game.
youtu.be/BTbiku1j9_M?is=ca2m…
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Do you guys also think this spike in concurrent players is thanks to the Titanfall VR mod? Food for thought, my friends. @CircuitLord @EA @Titanfallgame @Titanfall3Daily
I have mixed feelings right now, somewhere between sad and happy. I see so many VR tourists suddenly hyping up the Titanfall 2 mod like it's a miracle, but many of us have been trying to keep VR alive for over two years, hunting down and giving visibility to VR modders because we knew they’d be the only reason to even turn on a headset. Even back when VR mods weren't cool and were actually seen as kind of lame. Now everyone’s posting and celebrating this mod, but where the fuck were they 30 months ago when we were 'debugging' High on Life with UEVR and other clunky mods just to try to push VR forward? I know X isn't the best place for deep thoughts, but I woke up with this mixed feeling today... @ParadiseDecay @BadHostile @bozoid @Vrified_Games @LunchAndVR @uevr @CkYLee @GameOrDie007 @MrSurviv0r
🚀 Wipeout Omega Collection VR is FINALLY on PC! 🏁🎮10 years after PSVR, one of its greatest masterpieces can now be played in high resolution, with OpenXR, gamepad, or even a racing wheel!
Experimental build powered by AstroQuest & @shadps4 thanks to @Clodo76
Full video: youtu.be/4JNvOfxNik4
All PSVR1 games are coming to PCVR at maximum resolution and without the hardware limitations of Sony's headset. Here is the first one, STATIK, playable in its absolute best form—just look at that resolution!
Going to show all games in the next days: youtube.com/watch?v=J-FWneDp…
Going to show all games in the next days: youtube.com/watch?v=J-FWneDp…
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🧩 Statik is FINALLY playable on PC VR! Thanks to a new experimental build (based on
@shadPS4 & Bigmak94's work), thanks to @Clodo76
the PSVR masterpiece is running on PC! 📷
Full video here: youtu.be/J-FWneDpvRM
Preoder the new PIMAX PRO: shorturl.at/m9DdC
Pimax officially unveiled its new high-end virtual reality headset, the Crystal Pro, alongside several hardware innovations during its event in San Jose. The headset's standout feature is Native Foveated Streaming, enabled by an optional 60GHz wireless kit that uses eye-tracking to transmit the GPU's native image directly to the user's focus area without traditional Wi-Fi compression, keeping latency under 2ms. Technically, the Crystal Pro pairs aspheric glass lenses with QLED panels at 2880 x 2880 pixels per eye at up to 120Hz, featuring SLAM 2.0 inside-out tracking and power supplied by an external 16,000mAh battery pack.
Alongside the headset, Pimax debuted Ringless VR Controllers utilizing camera and sensor-based tracking, as well as the Spation mini-PC equipped with desktop-class AMD and Nvidia components and support for both Windows and SteamOS. The Crystal Pro is priced at $1,399, or $1,899 when bundled with the 60G AirLink kit, while the company also introduced a refreshed brand identity centered around a new signature color called Stratosphere Blue.
Star Wars Galactic Racer playable entirely in VR! Get ready, it's almost time! Thanks to UEVR created by Praydog we can enjoy the best non-racing sim in VR of the year.
Full video here: youtu.be/c0nziGwUwTM?si=9vPz…
ASTRO BOT VR on PCVR represents payback for all the players who bought PSVR2 hoping that games would arrive, whereas Sony abandoned those who invested in them out of laziness and to burn millions of dollars on worthless games as a service.
Full Video here: youtube.com/watch?v=b85L6SKq…
ASTRO BOT RESCUE MISSION in VR on PC and Meta Quest is INSANE! Playing it with an ultra-high-resolution OLED headset is something I've been dreaming of for years! All thanks to the GitHub community and @shadps4 emulation. An incredible moment for VR. Full video here: youtu.be/b85L6SKqOgE
I love the enthusiasm with which you welcomed the Star Wars Galactic Racer VR mod video! But this 1996 Philips Pinball VR deserves your love too. 🩷🩷🩷youtu.be/GGo4vX7t6II?si=chZG…
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