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Just got to tour Mojang in Redmond, which is just like walking through Minecraft, but in real life. Very cool.
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Celebrating three years of @RoboCopRC, we share three previously untold stories from behind the scenes of its development.
Have a read: bit.ly/RoboCopRC_Three_Years!
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One of the more amusing ironies is that Katsuhiro Harada never managed to deliver an Xbox One X enhancement for Tekken 7.
Tekken 7 is still rendered at a native 720p resolution on the Xbox One X (and on the Xbox Series X).
I don't believe that was because he had anything against Xbox. If anything, it highlighted the limitations of the team's engineering priorities and technical capabilities at the time.
This is also why I find it hard to take some of the complaints about the Xbox Series S at face value. It's always fascinating how certain developers can write off hardware as the problem before asking whether their own code might deserve a little attention first.
In many cases, the issue isn't that the hardware is too weak. The issue is that optimization is hard. Blaming the console is easy; squeezing every ounce of performance out of it is the part that separates great engineers from average ones.
Before declaring that a platform is holding the industry back, some developers might want to demonstrate that they've fully mastered the hardware already sitting in front of them. Otherwise, it can sound less like a technical assessment and more like an excuse.
Former Tekken director Katsuhiro Harada wishes the Xbox Series S didn't exist, and I couldn't disagree more. With hardware prices spiralling, having a lower-cost entry point that forces developers to optimize better for the hardware we actually own is a great thing
OPINION by @Jenbox360
windowscentral.com/gaming/xb…
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Thank you so much to our entire @ControlRemedy community for voting for us and helping us win Best Visual Design for CONTROL Resonant. You've made our team very, very happy 🫶
#CONTROLResonant #GoldenJoystickAwards
“This means a lot to me specifically” ❤️
The superbly talented Elmeri Raitanen got very emotional when receiving the award for Best Visual Design for Control Resonant 🔻@remedygames
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An honor to have been part of this journey from the start. Thanks to everyone who has contributed along the way. Excited to celebrate with everyone in Seattle tonight or joining along from around the world. 🙏🏻💚 #XBOX25
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To take down an empire, rise as one. From visionary filmmaker Gina Prince-Bythewood, watch the New Trailer for #ChildrenOfBloodAndBone - only in theatres and IMAX January 15, 2027. #FilmedForIMAX
Children of Blood and Bone | Official Trailer (2027)
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Watch the New Trailer for #ChildrenOfBloodAndBone - only in theatres and IMAX January 15, 2027. #FilmedForIMAX
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Just finished Hope In The City which released today (er guess now yesterday) on Xbox and PC and damn I was not expecting that narrative to hit like that.
If you like narrative games like Life is Strange this one is worth checking. Based on real events too! It’s on Game Pass as well. 100% guide dropping shortly.







































