Replying to @SpacewaySurf
Sagat taught him well.
Time2split! retweeted
Just got to tour Mojang in Redmond, which is just like walking through Minecraft, but in real life. Very cool.
My playback tells me I’m a “Ball and Gun” gamer!
Love this. Happy 25th birthday @XBOX
Time2split! retweeted
Celebrating three years of @RoboCopRC, we share three previously untold stories from behind the scenes of its development.
Have a read: bit.ly/RoboCopRC_Three_Years!
Xbox rolls out "Xbox Playback" for its 25th anniversary, looking back at players' history with the platform, games they played, and more
➡️ xbox.com/en-US/playback
I played a lot of Xbox lol. Most played game is no surprise 😄
#Xbox #Xbox25
One of the more amusing ironies is that Katsuhiro Harada never managed to deliver an Xbox One X enhancement for Tekken 7.
Tekken 7 is still rendered at a native 720p resolution on the Xbox One X (and on the Xbox Series X).
I don't believe that was because he had anything against Xbox. If anything, it highlighted the limitations of the team's engineering priorities and technical capabilities at the time.
This is also why I find it hard to take some of the complaints about the Xbox Series S at face value. It's always fascinating how certain developers can write off hardware as the problem before asking whether their own code might deserve a little attention first.
In many cases, the issue isn't that the hardware is too weak. The issue is that optimization is hard. Blaming the console is easy; squeezing every ounce of performance out of it is the part that separates great engineers from average ones.
Before declaring that a platform is holding the industry back, some developers might want to demonstrate that they've fully mastered the hardware already sitting in front of them. Otherwise, it can sound less like a technical assessment and more like an excuse.
Former Tekken director Katsuhiro Harada wishes the Xbox Series S didn't exist, and I couldn't disagree more. With hardware prices spiralling, having a lower-cost entry point that forces developers to optimize better for the hardware we actually own is a great thing
OPINION by @Jenbox360
windowscentral.com/gaming/xb…
Time2split! retweeted
One of the more amusing ironies is that Katsuhiro Harada never managed to deliver an Xbox One X enhancement for Tekken 7.
Tekken 7 is still rendered at a native 720p resolution on the Xbox One X (and on the Xbox Series X).
I don't believe that was because he had anything against Xbox. If anything, it highlighted the limitations of the team's engineering priorities and technical capabilities at the time.
This is also why I find it hard to take some of the complaints about the Xbox Series S at face value. It's always fascinating how certain developers can write off hardware as the problem before asking whether their own code might deserve a little attention first.
In many cases, the issue isn't that the hardware is too weak. The issue is that optimization is hard. Blaming the console is easy; squeezing every ounce of performance out of it is the part that separates great engineers from average ones.
Before declaring that a platform is holding the industry back, some developers might want to demonstrate that they've fully mastered the hardware already sitting in front of them. Otherwise, it can sound less like a technical assessment and more like an excuse.
Former Tekken director Katsuhiro Harada wishes the Xbox Series S didn't exist, and I couldn't disagree more. With hardware prices spiralling, having a lower-cost entry point that forces developers to optimize better for the hardware we actually own is a great thing
OPINION by @Jenbox360
windowscentral.com/gaming/xb…
Thank you so much to our entire @ControlRemedy community for voting for us and helping us win Best Visual Design for CONTROL Resonant. You've made our team very, very happy 🫶
#CONTROLResonant #GoldenJoystickAwards
“This means a lot to me specifically” ❤️
The superbly talented Elmeri Raitanen got very emotional when receiving the award for Best Visual Design for Control Resonant 🔻@remedygames
Time2split! retweeted
Thank you so much to our entire @ControlRemedy community for voting for us and helping us win Best Visual Design for CONTROL Resonant. You've made our team very, very happy 🫶
#CONTROLResonant #GoldenJoystickAwards
“This means a lot to me specifically” ❤️
The superbly talented Elmeri Raitanen got very emotional when receiving the award for Best Visual Design for Control Resonant 🔻@remedygames
XBOX Playback starts rolling out now. It's a look at what you played, who you played with, and what you accomplished on XBOX over the last 25 years.
Here is to 25 more years! Excited for the future of @XBOX! #XBOXPlayback
4
35
6,653
Wishing the Xbox Series S "didn't exist" is an inherently anti-consumer argument and I'm sick of it. We should all, while hardware prices are getting ridiculous, be in support of better optimization across ALL platforms, and the S is integral to this.
windowscentral.com/gaming/xb…
For what it's worth, he did clarify that the comment was made in jest.
xitter.twitterapi.xyz/Harada_TEKKEN/status/2…
Replying to @gamenohanashi
ひとつ注釈が抜けております。
> 原田氏は会場にXboxの幹部がいることに触れ、
仲の良いXboxの幹部が1番前の席にいらっしゃったので、その方と元同僚でもある吉田修平さんとあえて話題に出して、互いに笑いながら話していました。
あくまでも場の盛り上げ重視の話題ですよ。
結果論お互いちゃんと仕事はしていますので!
172
Replying to @asha_shar @LozCorp
🟢 I have spent 2 Years playing Xbox games…





















































