Ermz (@ermin_h) header
Ermz (@ermin_h) profile picture

Music producer for 20 years. Director for 10. YouTube gaming degen forever. https://xitter-newx.xyz-mikolabs.workers.dev/t.co/IeCC4g17oF | https://xitter-newx.xyz-mikolabs.workers.dev/t.co/pLSHCjqYh4 |

Melbourne, Australia
Joined November 2010
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Is Where Winds Meet not allowed as part of the comparison? Because to me, it's by far the best game of the 3. The depth of the combat is obscene. If you don't like the story, you can literally wander off for 300 hours and just explore. Like damn.
It’s time to ask the question: Which is harder Phantom Blade Zero or Black Myth: Wukong? I haven’t beat PBZ yet and BMW was pretty brutal at times, especially the final boss, but I’m leaning PBZ rn. It at least seems to a have steeper learning curve in the early game.
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'No punishment for experimenting'. That might actually be a first for a soulslike. The genre has HORRIBLE resource economy for upgrading weapons, where you get railroaded into something that may not even scale well into the endgame. Keen for Lords of the Fallen 2.
15 weapon classes. 7 dual-wield. Refundable upgrade materials. Try everything. No punishment for experimenting. Players First.
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Alex brings some of my favourite daily reality checks.
Nothing is ever as bad as you think it is because no one cares about you as much as you think they do.
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Helldivers 2 is one of the tragedies of modern gaming. I thought it would be my 'forever' game. I built an entire YouTube channel around it - millions of views - the works. Bailed after they started pulling their balancing BS and it became insufferable. Entirely self-inflicted
Looking back at Helldivers 2, I am reminded over and over again the very simple phrase "snatching defeat from the jaws of victory". Arrowhead was handed major success and popularity with Helldivers 2, so many people loved the game when it came out. And they decided to screw it all up, from their pathetic excuses for "balancing", destroying modding support, to gaslighting player feedback as players being "unreasonable"...and then going radio silent until player backlash is too loud to ignore... Then doing lip-service lying through their teeth that they "value their players feedback", and faking agreement with player feedback just to get less heat on them. Then rinse and repeat all over again, their next update nerfs more stuff players enjoy for "realism" and "balance". This is all discounting the scandals they got themselves into btw, such as what they did to a Helldivers 2 Content creator Eravin, and the whole Glazedivers getting another player fired for issuing a charity challenge for the devs. I would say the slow destruction of Helldivers 2 is sad to witness, but it's completely self-inflicted.
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Joseph is the only one of Arnold's offspring that genuinely seems proud of that fact. Imagine being gifted those genetics and not putting them to work.
Proud Dad moment for Arnold Schwarzenegger as his Son, Joseph Baena placesTop 5 in ‘Pro Debut’ at Natural Bodybuilding Competition. True Son of his father!
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Stop saying 'yes' to slop hard mode. If the developer didn't bother to create different move sets, you're not obligated to waste your life on bullet sponges.
''Bro that game is too easy on Normal you need to play on hard for the true experience!''
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Part of the problem is that I went from Where Winds Meet to Phantom Blade Zero. It was sort of like going from DCS to Ace Combat. The less I used my brain in PBZ, and the more I spammed, the better the encounters went. It's like permanent Eddy in Tekken.
Phantom Blade Zero has SO many combat mechanics, and I genuinely don't understand why some hardcore action game players underestimate it. I feel like too many people judge it based on first impressions without really exploring its depth. Here's just one example,countering in the middle of a combo. It's NOT about randomly pressing a button. You have to time the counter precisely as an enemy attack is about to connect, similar to the counter mechanic in Black Myth: Wukong. And this is just ONE of the countless things you can do with the combat system. There's so much for experimenting, and I'm sure there are still plenty of mechanics and combinations left to discover. Don't judge the depth of a combat system before exploring what it actually allows you to do. #PhantomBladeZero #SGAME #combatgameplay @pbzero_official
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This is why Elden Ring is still the GOAT.
instalo el elden ring estoy 1 hora haciendo mi personaje de elden ring empiezo a jugar al elden ring y me insta mata de un golpe un loco arriba de un caballo desinstalo el elden ring
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They don't want Cavill in the role specifically because he'd be too good of a 'classic' Bond. They want to undermine the character, like they have every masculine property over the last 10 years. The movie will be a humiliation ritual. They know Henry won't take it.
Imagine considering Robert Pattison (40 years old) for James Bond but rejecting Henry Cavill because he's "toO oLd" (43). Make it make sense.
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People in the west are so normalized to obese turds they forgot what women actually used to look like. If you travel abroad, you quickly learn the only 'unrealistic' models are the abominations western developers have been churning out.
It turns out the Stellar Blade ad people were calling AI actually stars a real model who posted this herself. People were mad calling her unrealistic And she’s real 🤣
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I'm going to explain how to grow a long-form YouTube channel for everyone. I've done it 3 times from scratch, in unrelated niches. My channels cumulatively ended up with many dozens of millions of views between them. Here goes: The approach is always the same. Create the channel via an established, trusted Google account with lots of history. Ensure the email you use has existed for a long time too. The algorithm's first goal is to safeguard the platform from scammers, and a distant second is to serve impressions and help grow your channel. You need to signal authenticity first, quality second. Identify your niche, its glass ceiling, and make sure you're okay operating within its bounds. If you dream of 100M views per video, you're not going to start a channel about glassblowing. Pick a trending topic with asymmetric supply to demand in your niche. Brainstorm ideas and approaches to covering this topic that other creators aren't already doing. The demand-side interest will create an algorithmic wave you can ride to artificially boost your early content. Become INCREDIBLY good at pitching your video. Study everything you can about effective thumbnail and title packaging. This is your lifeline before your channel establishes natural audience credibility, and nobody has any reason to click on your video over established creators. I would advise leaning heavily on curiosity gap and audience-focused pitches. 'The One Thing Nobody Told You About Life'. 'They Never Believed He Could Do This.' 'This One Moment Ruined His Entire Life.' Hyperbolic. Vague. Establish a premise where they have to click to see the payoff, then build the entire video structure around the payoff. The thumbnail should supply additional context. Do NOT reveal the payoff in the thumbnail. Fit the content to the viewer. If you're covering gaming, as the quoted creator is, understand the demographic and its general capacity. Gaming audiences are generally unaccomplished adults and/or children. Their virtual accolades are stand-ins for the things they never achieved in the real world, or serve an escapist function from lives they prefer to disengage with. Ergo, they are very easily emotionally disregulated. Your entire video should be that regulation mechanism, because they clicked it to hear their own opinions and feelings come out of your mouth. They want to hear another person say things they already believe in a slightly novel way. Understand their average capacity and comprehension levels. Don't babble off a post-graduate level thesis to people whose comprehension sits at 5th grade level. Get a feel for your audience's general attention span based on your early AVD figures. Start inserting hooks and circuit breakers when they naturally zone out. Once a particular motif breaks out, identify EXACTLY what made it successful, then SATURATE your channel like mad with that same motif. This is the algorithm offering you a hyper-growth phase. If you play its game, it will reward you. Did you find that you standing in front of a white board in a bikini while pointing at text that's *just' too small to make out suddenly doubled your CTR? Do that for every future video with a small twist. That's now your visual brand. At this point you need to begin considering the implications of audience capture. But that's a topic for another time, as this post has already become outrageously large. This serves as a solid primer to get you up and running in almost any niche. Remember, your job is not to create content you love. It's to help serve YouTube's advertisers face time with your audience. The longer you keep them on the platform, the more ads they see - whether on your channel or elsewhere. Once you understand that this is how the algorithm views your role as a creator, everything else will fall into place. Good luck.
How does one grow a YouTube channel through long form😪
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The comments are honestly worth reading just for how people responded to #3.
💃 Countries with the most beautiful women, according to Mytour 1. 🇷🇺 Russia 2. 🇻🇪 Venezuela 3. 🇮🇳 India 4. 🇦🇷 Argentina 5. 🇷🇸 Serbia 6. 🇸🇪 Sweden 7. 🇨🇴 Colombia 8. 🇫🇷 France 9. 🇮🇹 Italy 10. 🇳🇱 Netherlands 11. 🇺🇸 United States 12. 🇩🇰 Denmark 13. 🇬🇧 United Kingdom 14. 🇨🇦 Canada 15. 🇦🇺 Australia 16. 🇵🇭 Philippines 17. 🇰🇷 South Korea 18. 🇹🇷 Türkiye 19. 🇧🇷 Brazil 20. 🇺🇦 Ukraine Vietnamese travel site Mytour has ranked Russia first for the most beautiful women in the world, ahead of Venezuela and India. Europe has nine countries in the top 20, and Latin America four. Beauty is subjective: this is an editorial ranking with no survey or methodology behind it. Source: Mytour. vn
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This brought the Crimson Desert haters out of the woodwork. A single player MMO that gets reviewed as an action game. You can be a kung fu master, fly a dragon, raise animals, run businesses, dispatch workers, go seafaring SECONDS apart. Its lack of identity IS its identity.
Crimson Desert developers have added some new Horizon Zero Dawn like machine bosses to the game. It's crazy to think about how they're adding this much content in such a short period.
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Incredibly well said. Bethesda have been a zombie company for over 20 years. They release vanilla sandboxes for modders to fix and turn into fully fledged games. They are the literal definition of developer slop.
no they dont. starfield was shit, so was its dlc. fallout 76 was a slop. fallout 4 was slop. fallout 3 was mediocrity. skyrim was meh. bethesda dont release full fledged games, they release modding projects for players to sandbox with. pure modslop. carried by modding.
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As someone who barely escaped that shit alive, I can assure you: We didn't need the 'Western powers' to dismantle Yugoslavia. We did it perfectly well ourselves.
Why did the Western powers want to dismantle and destroy Yugoslavia? Was its massively powerful economy a threat? Was its unity of several ethnicities and religious a threat? Or was it simply a target for plunder?
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If Path of Exile 2 wasn't free to play (ie. you pay $80 and get access to everything) it would be the greatest aRPG ever, hands down. But watching level 5s walking around like glowing demigods because microtransactions butchers the aesthetic progression entirely.
GGG: "So, we entirely reworked Path of Exile's endgame while also finishing Path of Exile 2 1.0" This is actually a company of psychopaths.
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I wonder why Salon went bankrupt.
I wonder if this guy still has the same opinion
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I remember how excited we were about the future when we were kids. I thought we would have flying cars by 2026. Meanwhile, in actual 2026, the government of the most powerful nation on Earth has to state their official position is something learned in 3rd grade biology.
It is the official policy of the United States government that there are only two genders: male & female.
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Hard to believe most people never even try a martial artist build in #CrimsonDesert. You can literally JUGGLE bosses!
What I love about Pearl Abyss is that they clearly use AI sensibly as part of developing Crimson Desert. Some of their AI placeholders made it into the base game by accident But this allows them to develop content at a pace we've never seen before, and much of it is incredible.
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Fallout 2. Still the greatest game of all time.
What's yours? 👀👇️
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