Pinned Tweet
WORKS '26. Limited release of promptable products.
Sign-up now for the waitlist ➡ inanimate.tech/
An excitable timer. Currently a little too excitable.
When we started building WORKS we said we’d never build a device with moving parts. Then we built Tempo.
Tempo is an excitable timer that keeps track of anything. It's hands are controlled by an agent. Two weeks from launch, the hands keep jamming.
Can we fix it in time?
WORKS are @inanimate_tech limited release of promptable products - personal AI devices that do what you mean.
Join the waitlist at inanimate.tech/ to be first to hear when orders go live later this month.
4
264
Lab Notes #22 just dropped!
Subscribe here to get updates from the team: news.inanimate.tech/
Two weeks until @inanimate_tech WORKS launch!
The waitlist is live, and we're gearing up for our Preview Party, when we show all five promptable products to the world.
Plus:
→ Near-instant device activation live
→ Voice reliability dialled in
→ Preloads taking shape
→ New site/store incoming
→ Eight weeks of our video diary "WORKS in Progress"
→ Mechanical flaws, licensing headaches, and other production fun
news.inanimate.tech/p/lab-no…
82
Preloaded with something useful, but ready for you to bring the weird.
Give someone a device that can do anything, and you’re asking them to invent a use for it. That's a challenge.
That’s why every @inanimate_tech WORKS device comes with a preloaded behaviour. Something to start with, wrapped in a familiar physical form to spark ideas, and then a cone of possibilities to explore.
This week, @kiransdm is dialling in pre-loads in London and I'm at MozFest in Barcelona with the @MozillaVentures team.
WORKS are our limited release of promptable products - personal AI devices that transform into whatever you can imagine. Launching: 19th November.
Sign-up to news.inanimate.tech and be the first to hear when waitlist goes live.
2
124
The balloon video is research. We will not be taking questions.
Four weeks until @inanimate_tech launches WORKS: limited-release promptable products that know what you want and do what you mean.
Production partner on-board. Shop taking shape. New plugins, a custom-trained model, more apps.
Plus:
→ @kiransdm now collaborating
→ Tracking: Personal AI hardware
→ Weird as a brand promise, authentic-retro, dark models
→ A man stuffing his father into a balloon
19 November. Shoreditch. Preview all five WORKS. Subscribe to Lab Notes for an invite.
news.inanimate.tech/p/lab-no…
141
Jump in, it's gonna be weird.
What if you could change device behaviour, just by talking to it?
Create an app. Change it. Edit it. Add personal context. Then completely reinvent what the device is for.
WORKS is our limited release of the first ever Promptable Products - physical devices inhabited by AI agents that understand what you want and do what you mean.
WORKS launch in November 2026.
This is a demo (using a ESP32 device from @M5Stack) showing one possible experience you can create.
We’re building @inanimate_tech in public.
Jump in, it's gonna be weird.
4
119
"...what's in the box?!"
Join us in the @inanimate_tech lab as WORKS comes together. We shot this yesterday!
WORKS is our limited release of Promptable Products at @inanimate_tech: physical devices inhabited by AI agents that understand what you want and change their behaviour when you ask.
Right now...
• Components arriving from around the world
• Final design details taking shape
• Provisioning and claiming process is nearly complete
• Richer interfaces coming to our screens
• Devices talking to each other and responding almost instantly
This is WORKS in Progress: It's All Coming Together in the Lab
1
122
All major decisions must now be passed by The Face.
We let an agent express itself IRL through a device with a face. Weird. But we learned a lot.
Meet Face P1, one of our more recent @inanimate_tech prototypes.
Two screens for eyes, another for a mouth, a mic array, and a nose printed on the circuit board.
@genmon asked it to scroll truisms across its mouth. It started “talking” to us, and those words became surprisingly interesting to reflect on.
“Every system protects itself first.”
Like: What do you mean? And why are you saying this now?!
It’s teaching us about how people want to relate to agents and whether those are relationships we want our products to encourage, or whether we think they are problematic.
This is Prototyping: "Why We Made an AI Device with Eyes and a Mouth."
"It builds on Inanimate".
Incredible work from David Sjunnesson.
Bench: a tool I’ve been brewing for quickly testing, iterating and prototyping physical experiences. It builds on @inanimate_tech Resident and simulates the hardware right in the browser.
Try it and tell me what you think: bench.porous.systems
1
2
123
Matt breaks it down.
xitter.twitterapi.xyz/genmon/status/21084684…
Learn about Resident here: resident.inanimate.tech/
Replying to @genmon
what's going on here is that Resident provides a code sandbox for ESP32 -- you write your apps in Lua, so you can hot reload behaviour (no re-compile, no flash)
then Bench virtualises the ESP32 itself and you can plug in different inputs and outputs VISUALLY
and, from your Claude, prompt and push new Resident apps and see the results LIVE in the browser
so you can throw together a screen and a potentiometer and an environmental sensor, and try vibing a reactive tamagotchi or a weather console or a fake AC control _instantly._
wild. love it.
79
What's happening? I'll tell you what's happening. EVERYTHING!
Our first AI devices ship in weeks. Five WORKS named. Arc upgrades from Tetris to Mario. Global firmware updates now live.
Plus:
→ @_lyraaaa_ Fruit fly brains playing Beat Saber
→ @typesafeai Jev’s sub-150ms decision models
→ @Musecases brings agents into hardware
Lab Notes from @inanimate_tech, written by me + @gemon.
Subscribe → news.inanimate.tech/p/lab-no…
93
Fuelled by biscuits. @McVities our DMs are open.
We need to lock the designs for our five AI devices. Step inside the room where decisions are being made and biscuits are being eaten.
WORKS is our limited release of Promptable Products at @inanimate_tech - physical devices inhabited by AI agents that understand what you want and change their behaviour when you ask. Shipping Autumn 2026.
Here is me and @genmon working through the hard choices with our industrial designers.
A screen we love but might struggle to source. A prototype that feels too big. Our logo looking good enough to temporarily distract us from the risks.
We’re sharing the process as it happens, while there’s still plenty to figure out.
This is WORKS in Progress EP5: The Hard Choices Behind Our AI Devices.
1
164
Inanimate retweeted
ooooookay, time to put some more resolution on what we're building at @inanimate_tech
bringing up a new consumer electronics co is, uh, a ton of work
so we're building a range of limited-edition WORKS to bring our ideas in the world.
this isn't a launch. just another step along the way. but it's one close to my heart because we have pinned down the 5 product archetypes that we're building -- and we describe them here
can't wait to share our new platform, interactions and industrial design with you in coming weeks and months...
It’s OpenAI DevDay. Seems like a good moment to tell you what we’re building, too. 😘
Five AI devices. Made for you... and your agent.
An excitable timer. A calendar that never forgets. A locked-in context bar. An agent console. And... an oracle.
These are the archetypes - the five starting points - we’ve chosen for WORKS at @inanimate_tech.
WORKS? Yep. Our limited release, fast-to-market AI devices - Promptable Products that do what you mean. Shipping later this year.
Our bet: form matters. A clock gives you different ideas from a calendar. It also gives an agent different ways to act in the world. What you and your agent make of those possibilities is where things get interesting.
Filmed on a stroll through the @BarbicanCentre. Slightly smaller production budget than DevDay.
This is WORKS in Progress EP4: Decision Made - Five AI Devices We're Building
Clocks and sticks and bars and fans... stand-alone devices, or a computer you assemble one device at a time.
So @genmon is obsessed with air quality. While I'm not interested in CO₂ levels, I am very interested in what happens when you give an AI agent control of a fan.
Is it a good idea? We built one to find out.
At @inanimate_tech we learn by making things and living with them.
Here's our latest prototyping experiment - number four in the series.
1
137
We’ve narrowed WORKS down to five sensible, everyday objects.
One of them is an oracle. A mirror for your soul.
It’s OpenAI DevDay. Seems like a good moment to tell you what we’re building, too. 😘
Five AI devices. Made for you... and your agent.
An excitable timer. A calendar that never forgets. A locked-in context bar. An agent console. And... an oracle.
These are the archetypes - the five starting points - we’ve chosen for WORKS at @inanimate_tech.
WORKS? Yep. Our limited release, fast-to-market AI devices - Promptable Products that do what you mean. Shipping later this year.
Our bet: form matters. A clock gives you different ideas from a calendar. It also gives an agent different ways to act in the world. What you and your agent make of those possibilities is where things get interesting.
Filmed on a stroll through the @BarbicanCentre. Slightly smaller production budget than DevDay.
This is WORKS in Progress EP4: Decision Made - Five AI Devices We're Building
Inanimate devices can become whatever you imagine. Yes, even that.
If an AI agent can turn a device into almost anything, how do you know what to ask for? A familiar shape gives you somewhere to start.
At @inanimate_tech, we’ve been exploring this with Stick and Watch, off-the-shelf ESP32 dev kits from @M5Stack running our agent-generated code.
A round screen suggests a clock, or a face. Two buttons on top suggest a stopwatch. Those familiar forms gave us ideas about what to ask our agent to make.
@genmon made animated faces, an egg timer you could flip over, and I made a barbecue timer that became an unexpected breakthrough. The shape of the object helped us imagine what its behaviour could become.
This is Prototyping: Why an “Anything” Device Needs a Familiar Shape.
1
154







