tundsdev (@tundsdev) header
tundsdev (@tundsdev) profile picture

📹 YouTuber teaching all things iOS | 👨🏾‍💻 Development Manager | Anime 🇯🇵 Food 🌮 Football ⚽️ in that order

Manchester, England
Joined September 2019
Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)Photo by tundsdev (@tundsdev)
We rebuilt our mobile apps in Swift and Kotlin with agents. To keep pace and hold our quality bar, we built Reflex: an agentic-first architecture that lets agents build and verify app behavior across iOS and Android without needing devices or simulators. Here's how it works, piece by piece: shopify.engineering/reflex
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tundsdev retweeted
MY APP IS IN TIMES SQUARE! 🇺🇸🗽 Unreal to see this but my #shipaton app is currently advertised in the big apple! Thank you #buildinpublic and @RevenueCat this is going to be a hard one to top!
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Before my career as an iOS engineer, I organized several (techno) parties. It was amazing to see both friends and new people enjoying the vibe. Little did I know how special this truly was! Last month, I got in touch with De Special Social Club during Kaasstad Kapitaal, and it immediately hit home. They organize parties for young adults with disabilities, to fight loneliness. I felt I had to help them organize more of these. Until October 21st, 23:59 CEST, I'm donating all my earnings from my apps to De Special Social Club. That's what I receive from new purchases of RocketTrace, RocketSim, MCP Beast, and Video Compressor (links below) after Apple's cut. If you've been considering one of them, now is a good time 🙏
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tundsdev retweeted
Bringing back two-player gaming on ONE screen. Fight each other in Portal Wars. Fight together in co-op Siege. Keepsweeper 1.4 is out now. Play it on iPad. Ready for iPhone Duo this Friday.
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Guess what, I have built a website and bought my own domain. Come have a look, there are mini games in there 👀 cilippofilia.dev
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AI coding agents still struggle with adaptive SwiftUI layouts, and with iPhone Duo coming up, there's even more to think about. Our apps need to work across different poses, orientations, window sizes, and Dynamic Type settings. Getting layouts right is becoming even more important, and hardcoded sizes and assumptions about the available space can easily cause problems. This is where our new SwiftFairy Scroll on layout and resizability can really help. It gives coding agents more focused guidance on building flexible SwiftUI interfaces and catching layout mistakes that might otherwise go unnoticed. tools.nilcoalescing.com/swif…
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After months of work, I can proudly say that Grids is going to release this month! 🤩
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tundsdev retweeted
I may or may not have spent a *bit* of time this morning recreating the new iPhone Duo folding animation. I’m using the MacBook’s screen hinge sensor (found by @samhenrigold), ScreenCaptureKit, and whole load of private CoreAnimation API… 🫠
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tundsdev retweeted
👋 We’re looking for an iOS Developer to join our Sports Betting Native team, if you’re based in the UK and interested in: ⚽️ Sports 🍎 SwiftUI 🤖 Agentic Workflows 🙏 Social & Healthy Team Dynamic Then check out the role below & apply 🫡 We’re currently based in Manchester, UK & have a hybrid setup of 2 days a week in the office for collaboration. (Unfortunately if you need Visa Sponsorship we’re not taking on peeps who require this) linkedin.com/jobs/view/44489…
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Delete Gig
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We’re hiring at @Flighty, and @rjonesy, @ifrins and I are looking for a few exceptional people to join our tiny team ✈️ I’m personally hiring a Senior Product Designer to work closely with me. If you love travel, obsess over details, and care deeply about craft, I’d love to hear from you. We’re also hiring: • A Senior Full Stack Engineer to work with @ifrins, one of the most talented engineers I know • An Aviation Correspondent to cover major disruptions and help make Flighty the go-to source during IRROPS • A Head of Operations & Finance to help us scale the business side of Flighty without losing what makes the company special If this sounds like your kind of thing: flighty.com/careers
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XcodeBuildMCP has 5.6k ⭐️ on GitHub for a reason. It gives AI agents real control over iOS and macOS development: build, run, test, and have your agent interact with apps without human intervention. It’s free, open source, and transparent. No black boxes. No “trust me bro”. Just the most popular OSS agentic tool for Apple platform development. xcodebuildmcp.com
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Replying to @tundsdev @Flighty
We have heard the same with Gigs to be fair haha
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Helm 2.2 is here, and it's our biggest update yet! 🛒 Full in-app purchase and subscription management, right inside Helm. 💰 Smart pricing tools: PPP, percentage adjustments, and automatic translations across territories. 📋 Reuse metadata from your other products with just a tap, without starting from scratch. And there's a whole lot more! We've put so much work into this and can't wait to hear what you think. Keep the feedback coming! 🔗 Links in the first comment.
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🎶Our new app Gigs is now up for Pre-order! If you go to festivals or concerts sometimes, this is for you! 🔗Link in the comments.
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Anyone in my network that has a working Notification Service Extension for a macOS app that would be open to comparing target configurations? I have it working for the @helm_app iOS app but not matter what I try, it's just refusing to run on macOS 😭
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tundsdev retweeted
Added `asc validate` to easily catch such issues Let your agents do the mundane work while you focus on building great apps github.com/rudrankriyam/App-…
POV: you just submitted your app for review and realised you forgot to attach the subscription. Again.
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Dive into Swift 6.2's concurrency updates! Learn about nonisolated async functions, @Concurrent, and Xcode 26's new concurrency defaults. Boost your iOS skills with practical insights. Watch here: youtube.com/watch?v=7QvCFBNz…
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ProTip for filing SwiftUI feedbacks: name your top-level view `ContentView` makes it eeeeeeever so lightly easier for whoever is trying and building your code.
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