FCG Studio (@FCG_Studio) header
FCG Studio (@FCG_Studio) profile picture

Music and Skate Video Production Half House

United States
Joined July 2021
Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)Photo by FCG Studio (@FCG_Studio)
((( WORLD X PREMIERE ))) 🚨 <<OPERATOR 01>> by @FCG_Studio and @NeonPulse24 !!! Created in 3 week span through X messanger! New type of James Bond agent for the modern age! Original music by - Warp Ether --- #aivideo #aimusicvideo #techno #edm #techhouse
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FCG Studio retweeted
Left Fable 5.2 overnight to do some major work on COO, the GTA (Greater Toronto Area) bird simulator with a map that's 7x bigger than GTA6. Asked it to improve city realism, make it feel more alive and as realtime as possible (this is a new game mode). It did not disappoint. - Living City: Realtime weather, traffic, public transit routes, 500+ real world traffic cams, which appear in the virtual city, and can be viewed from inside the game - Public Transit: Every subway station, bus stop and street car stop has been recreated. Enter the subway from the surface, ride trains, fly through tunnels, and cause mayhem underground - Become a Bird Pilot: Fly to the island airport, and hotwire any plane. Full flight sim experience, with a realistic flight model (based on the original flight sim I made earlier) - Physics and Damage: Many things are now destructible. While flying normally as a pigeon, driving a hijacked car, or flying a plane. Yes, the buildings are destructible. Fly responsibly. - Vastly improved visuals, styling and performance - Thousands of fixes to roads, rail tracks, and neighbourhoods Here is a quick trailer Claude made that shows off some of the new game mechanics.
I built a full 3D model of Toronto drawn as a living comic book, in bold ink lines, pastel cel shading and halftone dots, and turned it into bird GTA simulator (pun intended). The objective is to play the role of a robotic pigeon and go on various missions, or just free fly and cause havoc - while chatting with your handler. The scope of this project grew to be... pretty massive. The whole playable area is 630 square km (that's about 9x more than the GTA5 map), fully 3D - you can fly everywhere, and walk every street. Here are some stats from the project, and a video of me just messing around. - 438,819 real buildings, with heights from the City’s 3D data - About 5,700 km of real streets, with lanes, sidewalks and speed limits - No external assets of any kind - Procedural dialogue: handler and pedestrians react based on who they are, where they are and what just happened - On-device neural voices, synthesized live in the browser - 3,237 named places: parks, stations, squares and landmarks, with spoken facts (you just might learn something) - Real-time air traffic: the actual planes over Toronto, live from ADSB - A 4.7-million-point terrain grid, Lake Ontario shoreline included - A living city: traffic, pedestrians, flocks, boats, weather, day/night, encampments, protest marches, buskers, rush-hour traffic, Waymos and more - Packed with random missions, and hidden easter eggs - About 165,000 lines of JavaScript, no game engine - Built in 7 days by up to 10 parallel AI workstreams - 35,218 Claude model calls and 41,495 tool calls 39M output tokens and 11.6B tokens of context processed If you live in Toronto, fly to your neighborhood (Fast Deploy via map), and I'd love your feedback so I can improve realism. Given the massive scope of the map, I didn't experience 99% of places in the game personally.
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BREAKING: A fan-made project by @TekRantGaming has successfully revived #Battlefield1943 restoring the original Xbox 360 version of the game on PC. Key Features: 🪖 Battlefield 1943 Reborn has been statically recompiled into 64 bit code, meaning it runs natively on Windows and compatible Linux distributions. 🪖 Up to 4K resolution and an unlocked framerate. 🪖 Keyboard and mouse support. It also has rebindable keys with prompts for Xbox, PlayStation, and Steam Deck buttons. 🪖 The game features all 4 of the original maps: Wake Island, Guadalcanal and Iwo Jima in Conquest, and Coral Sea in Air Superiority. 🪖 Since EA shut down the official online servers for Battlefield 1943 on December 8, 2023, Reborn has its own backend multiplayer infrastructure (run by TRG Studios) with a server browser, quick match, stats and leaderboards. 🪖 All official and community servers show up in the server browser. You host your own server for free, with your own name, maps and playstyle. 🪖 Each mode supports up to 24 players per server. 🪖 Ambient occlusion and global illumination add soft contact shadows and bounced sunlight to every map. 🪖 Enhanced vegetation on Wake Island, Guadalcanal and Iwo Jima. 🪖 FOV slider (60–120°) What You Need: 💻 A Windows PC (64-bit) with a graphics card that supports Vulkan. 💿 Your own Xbox 360 copy of Battlefield 1943. No game files are included. Website: bf1943.tekrantgaming.com/ Discord: discord.com/invite/8eakYSvBZ… Official Trailer: youtu.be/CfCZ08vNvwc?si=mVeJ…
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Real-time multiplayer was the one thing my F1 game was missing. Fable 5.2 built it. 8 cars, full contact, 60 updates a second, peer-to-peer. On a good connection & car speed of 330 km/h, your rival is drawn within 19 cm (!!) of where they really are. Try it now, link below :)
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Fable 5.2 one-shotted the most advanced browser flight simulator ever made based on real physics… overnight 🤷🏻‍♂️ I grew up on a cracked copy of Flight Simulator on my parents' computer. This one has: - Real wing physics that calculates how much lift each part of the wing produces and how much drag that lift creates - 9 real planes, each built from its real dimensions and weight - Propellers simulated blade by blade - matched real aircraft performance figures in 213 of 223 tests - Live weather wherever you fly: real wind, clouds, rain, and ice that builds up on the wings - The whole planet in 3D: take off from any airport in the world - Instruments that drift like real ones, and 10 things that can break mid-flight - 8,851 lines of code, no game engine, and it runs in your browser Open source 👇 Fly it: lauramionel.github.io/cayley…
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Holy molly macaroly!!! Some guy just made this on his computer in a basement while naked !!!
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Can a helicopter win a medieval war? I built this game with Fable 5.2, playable in the browser. 3 weapons: cannon, rocket, missile. You fly a chopper to survive Roman ballista and take down the castle and knights. Play here: bannerfall.itch.io/siege-win…
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Evil Santa 🍻🎅🏼🤣 Creado con Seedance 2.5 en Canvas de @dreamina_ai 🩵🔥 #dreamina #dreaminacreators
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For the people asking if this is just a video... nope! Here's me playing it on my Macbook. It's only been ~13 hours so far, so expect it to get a LOT better :)
Rockstar took 8 years. Fable 5.2 is gonna do it in 7 days.
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Holy molly macaroly!!! Some guy just made this on his computer in a basement while naked !!!
I wanted to test Fable 5.2's quality with one-shot prompts without human feedback. Everything in this game is from scratch: models, sounds, textures. ~$550 at API pricing, ~2.7M output and 445M input tokens, heavily cached. Took 8 hours! Play it here: claude.ai/artifact/BGY1SztrA…
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FCG Studio retweeted
Newspaper ad locked with five-star heat for Operator 01 from the big critics.
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FCG Studio retweeted
The Operator 01 helmet is a masterpiece—those glowing lines give him instant presence. Every scene from the laundry start to the elevator wall of agents to the boat chase and yacht party flows with style. The rubber duck running gag is perfect comic relief. Casino table with "PRESS ME" is genius. Music locks it all in. Three-week turnaround with that full stack is impressive as hell. Straight fire.
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Inspired by Sean Connery
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7:30–8:00 PM PT ✨ FCG Studio | The AI Creative Corner Operator 01 | X: @FCG_Studio | @NeonPulse24 🍂 Unspeakable Tales | The Dreamkeeper | YouTube: unspeaka8letales 🍂 NiX Eclipse feat. WORMIR | Выключи или вытерпи | X: @nixedintentions 🍂 1-900-Creatures-of-the-Night | Premiere | X: @1900CotN 🍂 TMB | Hallucinations | X: @t_m_b 🍂 TheAiCreativeCorner | MONOTONY — SAME DAMN DAY | X: @NeonPulse24 🆕 kawaiighostbride | BEDROTTING feat. Scarlett | X: @omgkgb 🍂 Dezknoph | GO SKATE (AI Still Can’t) | X: @dezknoph
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FCG Studio retweeted
i built an infinite, self-evolving Backrooms game you can play in your browser. dimension9.space opus 5.5 simply follows a haunting directive i wrote into the game. it drives the sentient AI that builds new rooms, characters, entities, and experiences forever. coolest part is even as the creator of this game, i don't know what to expect in there. multiplayer with proximity chat is supported from day one so go play it with your friends.
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Star Wars ai is getting better and better 😂
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Get ready!!! 🚨 WORLD PREMIERE of new FCG STUDIO music video....a special collaboration with AI CREATIVE CORNER!!! @FCG_Studio + @NeonPulse24 11.06.2026 <<<OPERATOR 01>>> 🚨
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Tonight!!! Catch it on @aimusicvideo
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